KallistiOS git master
Independent SDK for the Sega Dreamcast
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beep.c File Reference
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdatomic.h>
#include <kos/init.h>
#include <dc/maple.h>
#include <dc/maple/controller.h>
#include <dc/maple/vmu.h>
#include <plx/font.h>

Macros

#define VMU_DEFAULT_EFFECT   0x000065F0
 
#define VMU_STOP_EFFECT   0x00000000
 

Functions

static void on_reset (uint8_t addr, uint32_t btns)
 
int main (int argc, char *argv[])
 

Variables

static atomic_bool quit = false
 

Macro Definition Documentation

◆ VMU_DEFAULT_EFFECT

#define VMU_DEFAULT_EFFECT   0x000065F0

Referenced by main().

◆ VMU_STOP_EFFECT

#define VMU_STOP_EFFECT   0x00000000

Referenced by main().

Function Documentation

◆ main()

◆ on_reset()

static void on_reset ( uint8_t addr,
uint32_t btns )
static

References quit.

Referenced by main().

Variable Documentation

◆ quit

atomic_bool quit = false
static

Referenced by main(), and on_reset().