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KallistiOS git master
Independent SDK for the Sega Dreamcast
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#include <assert.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <kos.h>#include <conio/conio.h>Go to the source code of this file.
Macros | |
| #define | fprintf(a, fmt, args...) |
| #define | printf(fmt, args...) |
| #define | fgets(buf, len, a) |
| #define | srandom(a) |
| #define | err(a, b...) |
| #define | errx(a, b...) |
Functions | |
| int | getchar (void) |
| #define err | ( | a, | |
| b... ) |
Referenced by exit_with_error(), instructions(), main(), and main().
| #define fgets | ( | buf, | |
| len, | |||
| a ) |
Referenced by readstr().
| #define fprintf | ( | a, | |
| fmt, | |||
| args... ) |
Referenced by browse_directory(), failure(), fpscr_test(), loadtxr(), main(), main(), main(), main(), mount_sd_fat(), once_func(), printIVarsForPerson(), PVR_TextureFormat(), reentrant_mutex_unlock(), restore(), run_iteration(), save(), server_thread(), thd(), thd_func(), thread(), and watchdog_timeout().
| #define printf | ( | fmt, | |
| args... ) |
Referenced by __stack_chk_fail(), atomic_add_buffer(), basic_typing(), break_on_data_region_read(), break_on_instruction(), break_on_sequence(), break_on_sized_data_write_value(), break_on_sized_operand_region_access_value_range(), bug(), catchnull(), cdfs_test(), check_controller(), check_start(), check_switch(), checkhints(), ciao(), client_thread(), console_print(), convert(), copy_s3m(), cv_thd(), demo(), destructor(), done(), draw_icondata(), draw_one(), draw_str(), exit_with_error(), fdwarf(), filler_thd(), font_init(), fpscr_test(), get_button_states(), getin(), glTextureLoadPVR(), glTextureLoadPVR(), GPU_Stats(), handle_request(), hnd(), httpd(), inner_thd_func(), InputCallback(), kb_test(), kbd_readline(), lcd_test(), load_image(), load_image(), load_kmg(), load_pcx(), load_song_list(), load_texture(), loadtxr(), main(), main(), main(), main(), mouse_test(), mut_thd(), next_video_mode(), objload(), on_break(), on_key_event(), once_func(), play_s3m(), Grid::Print(), print_addrinfo(), print_rumble_fields(), printdir(), printIVarsForPerson(), rd_thd(), rdata(), read_input(), read_whole_txt_file(), reader0(), reader1(), render_png(), reserve_blocks(), rtrav(), run_iteration(), server_thread(), setup(), setup_pvr(), setup_pvr(), setup_util_texture(), sphere(), Start(), switch_tests(), text_init(), thd(), thd0(), thd1(), thd2(), thd_0(), thd_1(), thd_2(), thd_3(), thd_func(), thd_func(), thread(), thread_func(), trsay(), vmu_read_test(), wait_exit(), wait_exit(), wait_exit(), wait_exit(), wait_start(), wr_thd(), write_bg_descs(), write_bitmaps(), write_blank_inode_tables(), write_entry(), write_game_entry(), write_root_dir(), write_superblock(), write_superblocks(), writer0(), writer1(), yes(), and yesm().