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KallistiOS git master
Independent SDK for the Sega Dreamcast
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#include <kos.h>Functions | |
| void | draw_findings (void) |
| void | new_vmu (void) |
| int | wait_start (void) |
| void | write_game_entry (void) |
| int | main (int argc, char **argv) |
Variables | |
| int | dev_checked = 0 |
| void draw_findings | ( | void | ) |
References bfont_draw_str_vram_fmt(), fs_open(), and O_DIR.
Referenced by new_vmu().
| int main | ( | int | argc, |
| char ** | argv ) |
References bfont_draw_str_vram_fmt(), wait_start(), and write_game_entry().
| void new_vmu | ( | void | ) |
References bfont_draw_str_vram_fmt(), dev_checked, draw_findings(), maple_enum_dev(), NULL, and vram_s.
Referenced by wait_start().
| int wait_start | ( | void | ) |
References cont_state_t::buttons, CONT_START, maple_dev_status(), maple_enum_type(), MAPLE_FUNC_CONTROLLER, and new_vmu().
Referenced by main().
| void write_game_entry | ( | void | ) |
References data, fs_close(), fs_open(), fs_read(), fs_total(), malloc(), maple_enum_type(), MAPLE_FUNC_MEMCARD, printf, VMUFS_VMUGAME, and vmufs_write().
Referenced by main().
| int dev_checked = 0 |
Referenced by new_vmu().