|
KallistiOS git master
Independent SDK for the Sega Dreamcast
|
#include <kos.h>Functions | |
| static void | draw_findings (void) |
| static void | clear_status_area (void) |
| static void | new_vmu (void) |
| static int | wait_start (void) |
| static void | write_game_entry (void) |
| int | main (int argc, char **argv) |
Variables | |
| static bool | dev_checked = false |
|
static |
References BFONT_HEIGHT, and vram_s.
Referenced by new_vmu().
|
static |
References bfont_draw_str_vram_fmt(), fs_close(), fs_open(), and O_DIR.
Referenced by new_vmu().
| int main | ( | int | argc, |
| char ** | argv ) |
References bfont_draw_str_vram_fmt(), wait_start(), and write_game_entry().
|
static |
References bfont_draw_str_vram_fmt(), clear_status_area(), dev_checked, draw_findings(), maple_enum_dev(), and NULL.
Referenced by wait_start().
|
static |
References cont_state_t::buttons, CONT_START, maple_dev_status(), maple_enum_type(), MAPLE_FUNC_CONTROLLER, and new_vmu().
Referenced by main().
|
static |
References data, fs_close(), fs_open(), fs_read(), fs_total(), maple_enum_type(), MAPLE_FUNC_MEMCARD, printf, VMUFS_VMUGAME, and vmufs_write().
Referenced by main().
|
static |
Referenced by new_vmu().