KallistiOS git master
Independent SDK for the Sega Dreamcast
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kos.h File Reference

Include everything this arch implementation has to offer! More...

#include <arch/gdb.h>
#include <arch/mmu.h>
#include <arch/memory.h>
#include <dc/asic.h>
#include <dc/biosfont.h>
#include <dc/cdrom.h>
#include <dc/fb_console.h>
#include <dc/flashrom.h>
#include <dc/fmath.h>
#include <dc/fs_dcload.h>
#include <dc/fs_dclsocket.h>
#include <dc/fs_iso9660.h>
#include <dc/fs_vmu.h>
#include <dc/g1ata.h>
#include <dc/g2bus.h>
#include <dc/maple.h>
#include <dc/maple/controller.h>
#include <dc/maple/dreameye.h>
#include <dc/maple/keyboard.h>
#include <dc/maple/mouse.h>
#include <dc/maple/purupuru.h>
#include <dc/maple/sip.h>
#include <dc/maple/vmu.h>
#include <dc/matrix3d.h>
#include <dc/matrix.h>
#include <dc/modem/modem.h>
#include <dc/net/broadband_adapter.h>
#include <dc/net/lan_adapter.h>
#include <dc/perfctr.h>
#include <dc/pvr.h>
#include <dc/scif.h>
#include <dc/sci.h>
#include <dc/sd.h>
#include <dc/sound/stream.h>
#include <dc/sound/sfxmgr.h>
#include <dc/spu.h>
#include <dc/sq.h>
#include <dc/ubc.h>
#include <dc/vblank.h>
#include <dc/vec3f.h>
#include <dc/video.h>
#include <dc/vmu_fb.h>
#include <dc/vmu_pkg.h>
#include <dc/vmufs.h>
#include <dc/wdt.h>

Go to the source code of this file.

Detailed Description

Include everything this arch implementation has to offer!

This is the arch-specific implementation of kos.h, the universal header file that includes all of KallistiOS's functionality.

This file is already included via the main kos.h, so there's no need to include it yourself.

Author
Eric Fradella