KallistiOS git master
Independent SDK for the Sega Dreamcast
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vmu.c File Reference
#include <stdio.h>
#include <string.h>
#include <kos/thread.h>
#include <dc/biosfont.h>
#include <dc/video.h>
#include <dc/maple/vmu.h>

Functions

void draw_one (maple_device_t *addr, char *fn, uint16_t hdrblock)
 
void draw_icondata (maple_device_t *addr, uint16_t block)
 
void vmu_read_test (void)
 
int main (int argc, char **argv)
 

Variables

static int off1 = 20 + 36
 

Function Documentation

◆ draw_icondata()

void draw_icondata ( maple_device_t * addr,
uint16_t block )

References block, printf, vmu_block_read(), vram_s, x, and y.

Referenced by vmu_read_test().

◆ draw_one()

void draw_one ( maple_device_t * addr,
char * fn,
uint16_t hdrblock )

References bfont_draw_str(), off1, printf, vmu_block_read(), and vram_s.

Referenced by vmu_read_test().

◆ main()

int main ( int argc,
char ** argv )

References thd_sleep(), and vmu_read_test().

◆ vmu_read_test()

void vmu_read_test ( void )

Variable Documentation

◆ off1

int off1 = 20 + 36
static

Referenced by draw_one().