KallistiOS git master
Independent SDK for the Sega Dreamcast
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Functions to access the SH4 Store Queues. More...
#include <sys/cdefs.h>
#include <stdint.h>
#include <arch/types.h>
#include <arch/memory.h>
#include <arch/cache.h>
Go to the source code of this file.
Macros | |
#define | SQ_MASK_DEST_ADDR(dest) |
Mask dest to Store Queue area as address. | |
#define | SQ_MASK_DEST(dest) |
Mask dest to Store Queue area as pointer. | |
#define | sq_flush(dest) |
Write-back one Store Queue. | |
Functions | |
uint32_t * | sq_lock (void *dest) |
Lock Store Queues. | |
void | sq_unlock (void) |
Unlock Store Queues. | |
void | sq_wait (void) |
Wait for both Store Queues to complete. | |
void * | sq_cpy (void *dest, const void *src, size_t n) |
Copy a block of memory. | |
void * | sq_fast_cpy (void *dest, const void *src, size_t n) |
Copy a block of memory. | |
void * | sq_set (void *dest, uint32_t c, size_t n) |
Set a block of memory to an 8-bit value. | |
void * | sq_set16 (void *dest, uint32_t c, size_t n) |
Set a block of memory to a 16-bit value. | |
void * | sq_set32 (void *dest, uint32_t c, size_t n) |
Set a block of memory to a 32-bit value. | |
void | sq_clr (void *dest, size_t n) |
Clear a block of memory. | |
Functions to access the SH4 Store Queues.