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KallistiOS git master
Independent SDK for the Sega Dreamcast
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#include <kos.h>#include <KGL/gl.h>#include <KGL/glext.h>#include <KGL/glu.h>#include <KGL/glut.h>Functions | |
| GLuint | glTextureLoadPVR (char *fname, unsigned char isMipMapped, unsigned char glMipMap) |
| void | RenderCallback (GLuint texID0, GLuint texID1) |
| static int | check_start (void) |
| int | main (int argc, char **argv) |
Variables | |
| GLfloat | VERTEX_ARRAY [4 *3] |
| GLfloat | TEXCOORD_ARRAY [4 *2] |
| GLuint | ARGB_ARRAY [4 *1] = { 0xFFFF0000, 0xFF0000FF, 0xFF00FF00, 0xFFFFFF00 } |
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static |
References cont_state_t::buttons, CONT_START, maple_dev_status(), maple_enum_type(), and MAPLE_FUNC_CONTROLLER.
Referenced by main().
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extern |
Referenced by main().
| int main | ( | int | argc, |
| char ** | argv ) |
References check_start(), glTextureLoadPVR(), and RenderCallback().
| void RenderCallback | ( | GLuint | texID0, |
| GLuint | texID1 ) |
References ARGB_ARRAY, TEXCOORD_ARRAY, and VERTEX_ARRAY.
| GLuint ARGB_ARRAY[4 *1] = { 0xFFFF0000, 0xFF0000FF, 0xFF00FF00, 0xFFFFFF00 } |
Referenced by RenderCallback().
| GLfloat TEXCOORD_ARRAY[4 *2] |
Referenced by RenderCallback().
| GLfloat VERTEX_ARRAY[4 *3] |
Referenced by RenderCallback().