KallistiOS git master
Independent SDK for the Sega Dreamcast
Loading...
Searching...
No Matches
vmu_state_t Struct Reference

"Civilized" structure containing VMU's current state. More...

#include <vmu.h>

Data Fields

struct { 
 
   vmu_buttons_t   current 
 Button states from the current frame. More...
 
   vmu_buttons_t   previous 
 Button states from the previous frame. More...
 
buttons 
 Latest two frames of button state data.
 

Detailed Description

"Civilized" structure containing VMU's current state.

Note
Don't forget that if you want valid button state information, you must enable polling for it in the driver with vmu_set_buttons_enabled()!

Field Documentation

◆ [struct]

struct { ... } vmu_state_t::buttons

Latest two frames of button state data.

◆ current

vmu_buttons_t vmu_state_t::current

Button states from the current frame.

◆ previous

vmu_buttons_t vmu_state_t::previous

Button states from the previous frame.


The documentation for this struct was generated from the following file: