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Independent SDK for the Sega Dreamcast
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maple_response_t Struct Reference

Maple response frame structure. More...

#include <dc/maple.h>

Data Fields

int8 response
 Response.
 
uint8 dst_addr
 Destination address.
 
uint8 src_addr
 Source address.
 
uint8 data_len
 Data length (in 32-bit words)
 
uint8 data []
 Data (if any)
 

Detailed Description

Maple response frame structure.

This structure is used to deliver the actual response to a request placed. The data field is where all the interesting stuff will be.

Field Documentation

◆ data

uint8 maple_response_t::data[]

Data (if any)

◆ data_len

uint8 maple_response_t::data_len

Data length (in 32-bit words)

◆ dst_addr

uint8 maple_response_t::dst_addr

Destination address.

◆ response

int8 maple_response_t::response

Response.

◆ src_addr

uint8 maple_response_t::src_addr

Source address.


The documentation for this struct was generated from the following file: