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KallistiOS git master
Independent SDK for the Sega Dreamcast
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#include <raylib.h>#include "game/game.h"#include "constants/constants.h"#include "colors/colors.h"#include <iostream>#include <string>#include <kos/init.h>#include <kos/dbgio.h>#include <dc/sound/stream.h>#include <dc/maple.h>#include <dc/maple/controller.h>#include <wav/sndwav.h>Functions | |
| static bool | EventTriggered (double interval) |
| int | main (int argc, char *argv[]) |
Variables | |
| static double | lastUpdateTime = 0 |
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References GetTime(), and lastUpdateTime.
Referenced by main().
| int main | ( | int | argc, |
| char * | argv[] ) |
References darkBlue, Game::Draw(), Game::DrawHeld(), Game::DrawNext(), EventTriggered(), Game::gameOver, Constants::gridOffset, Constants::gridWidthWithOffset, Game::HandleInput(), UIPadding::large, lightBlue, UIFont::medium, UIPadding::medium, Game::MoveBlockDown(), Game::Running(), Game::score, UIPadding::small, snd_stream_init(), and snd_stream_shutdown().
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Referenced by EventTriggered().