KallistiOS git master
Independent SDK for the Sega Dreamcast
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API for utilizing the DMA with the PVR for rendering. More...
#include <stdint.h>
#include <stdbool.h>
#include <sys/cdefs.h>
Go to the source code of this file.
Typedefs | |
typedef void(* | pvr_dma_callback_t) (void *data) |
PVR DMA interrupt callback type. | |
Enumerations | |
enum | pvr_dma_type_t { PVR_DMA_VRAM64 , PVR_DMA_VRAM32 , PVR_DMA_TA , PVR_DMA_YUV , PVR_DMA_VRAM32_SB , PVR_DMA_VRAM64_SB } |
Transfer modes with TA/PVR DMA and Store Queues. More... | |
Functions | |
int | pvr_dma_transfer (const void *src, uintptr_t dest, size_t count, pvr_dma_type_t type, bool block, pvr_dma_callback_t callback, void *cbdata) |
Perform a DMA transfer to the PVR RAM over 64-bit TA bus. | |
int | pvr_txr_load_dma (const void *src, pvr_ptr_t dest, size_t count, bool block, pvr_dma_callback_t callback, void *cbdata) |
Load a texture using TA DMA. | |
int | pvr_dma_load_ta (const void *src, size_t count, bool block, pvr_dma_callback_t callback, void *cbdata) |
Load vertex data to the TA using TA DMA. | |
int | pvr_dma_yuv_conv (const void *src, size_t count, bool block, pvr_dma_callback_t callback, void *cbdata) |
Load yuv data to the YUV converter using TA DMA. | |
bool | pvr_dma_ready (void) |
Is PVR DMA is inactive? | |
void | pvr_dma_init (void) |
Initialize TA/PVR DMA. | |
void | pvr_dma_shutdown (void) |
Shut down TA/PVR DMA. | |
void * | pvr_sq_load (void *dest, const void *src, size_t n, pvr_dma_type_t type) |
Copy a block of memory to VRAM. | |
void * | pvr_sq_set16 (void *dest, uint32_t c, size_t n, pvr_dma_type_t type) |
Set a block of PVR memory to a 16-bit value. | |
void * | pvr_sq_set32 (void *dest, uint32_t c, size_t n, pvr_dma_type_t type) |
Set a block of PVR memory to a 32-bit value. | |
API for utilizing the DMA with the PVR for rendering.