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Independent SDK for the Sega Dreamcast
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irq.h File Reference

Interrupt and exception handling. More...

#include <stdbool.h>
#include <stdint.h>
#include <sys/cdefs.h>
#include <arch/types.h>
#include <arch/trap.h>

Go to the source code of this file.

Data Structures

struct  irq_context_t
 Architecture-specific structure for holding the processor state. More...
 

Macros

#define REG_BYTE_CNT   256
 The number of bytes required to save thread context.
 
#define EXC_OFFSET_000   0
 Offset 0x000.
 
#define EXC_OFFSET_100   1
 Offset 0x100.
 
#define EXC_OFFSET_400   2
 Offset 0x400.
 
#define EXC_OFFSET_600   3
 Offset 0x600.
 
#define TIMER_IRQ   EXC_TMU0_TUNI0
 The value of the timer IRQ.
 
#define irq_disable_scoped()
 Disable interrupts with scope management.
 
Register Accessors

Convenience macros for accessing context registers

#define CONTEXT_PC(c)
 Fetch the program counter from an irq_context_t.
 
#define CONTEXT_FP(c)
 Fetch the frame pointer from an irq_context_t.
 
#define CONTEXT_SP(c)
 Fetch the stack pointer from an irq_context_t.
 
#define CONTEXT_RET(c)
 Fetch the return value from an irq_context_t.
 

Typedefs

typedef uint32_t irq_mask_t
 Type representing an interrupt mask state.
 
typedef void(* irq_handler) (irq_t code, irq_context_t *context, void *data)
 The type of an IRQ handler.
 

Enumerations

enum  irq_t {
  EXC_RESET_POWERON = 0x0000 , EXC_RESET_MANUAL = 0x0020 , EXC_RESET_UDI = 0x0000 , EXC_ITLB_MULTIPLE = 0x0140 ,
  EXC_DTLB_MULTIPLE = 0x0140 , EXC_USER_BREAK_PRE = 0x01e0 , EXC_INSTR_ADDRESS = 0x00e0 , EXC_ITLB_MISS = 0x0040 ,
  EXC_ITLB_PV = 0x00a0 , EXC_ILLEGAL_INSTR = 0x0180 , EXC_SLOT_ILLEGAL_INSTR = 0x01a0 , EXC_GENERAL_FPU = 0x0800 ,
  EXC_SLOT_FPU = 0x0820 , EXC_DATA_ADDRESS_READ = 0x00e0 , EXC_DATA_ADDRESS_WRITE = 0x0100 , EXC_DTLB_MISS_READ = 0x0040 ,
  EXC_DTLB_MISS_WRITE = 0x0060 , EXC_DTLB_PV_READ = 0x00a0 , EXC_DTLB_PV_WRITE = 0x00c0 , EXC_FPU = 0x0120 ,
  EXC_INITIAL_PAGE_WRITE = 0x0080 , EXC_TRAPA = 0x0160 , EXC_USER_BREAK_POST = 0x01e0 , EXC_NMI = 0x01c0 ,
  EXC_IRQ0 = 0x0200 , EXC_IRQ1 = 0x0220 , EXC_IRQ2 = 0x0240 , EXC_IRQ3 = 0x0260 ,
  EXC_IRQ4 = 0x0280 , EXC_IRQ5 = 0x02a0 , EXC_IRQ6 = 0x02c0 , EXC_IRQ7 = 0x02e0 ,
  EXC_IRQ8 = 0x0300 , EXC_IRQ9 = 0x0320 , EXC_IRQA = 0x0340 , EXC_IRQB = 0x0360 ,
  EXC_IRQC = 0x0380 , EXC_IRQD = 0x03a0 , EXC_IRQE = 0x03c0 , EXC_TMU0_TUNI0 = 0x0400 ,
  EXC_TMU1_TUNI1 = 0x0420 , EXC_TMU2_TUNI2 = 0x0440 , EXC_TMU2_TICPI2 = 0x0460 , EXC_RTC_ATI = 0x0480 ,
  EXC_RTC_PRI = 0x04a0 , EXC_RTC_CUI = 0x04c0 , EXC_SCI_ERI = 0x04e0 , EXC_SCI_RXI = 0x0500 ,
  EXC_SCI_TXI = 0x0520 , EXC_SCI_TEI = 0x0540 , EXC_WDT_ITI = 0x0560 , EXC_REF_RCMI = 0x0580 ,
  EXC_REF_ROVI = 0x05a0 , EXC_UDI = 0x0600 , EXC_GPIO_GPIOI = 0x0620 , EXC_DMAC_DMTE0 = 0x0640 ,
  EXC_DMAC_DMTE1 = 0x0660 , EXC_DMAC_DMTE2 = 0x0680 , EXC_DMAC_DMTE3 = 0x06a0 , EXC_DMA_DMAE = 0x06c0 ,
  EXC_SCIF_ERI = 0x0700 , EXC_SCIF_RXI = 0x0720 , EXC_SCIF_BRI = 0x0740 , EXC_SCIF_TXI = 0x0760 ,
  EXC_DOUBLE_FAULT = 0x0ff0 , EXC_UNHANDLED_EXC = 0x0fe0
}
 Interrupt exception codes. More...
 

Functions

void irq_set_context (irq_context_t *regbank)
 Switch out contexts (for interrupt return).
 
irq_context_tirq_get_context (void)
 Get the current IRQ context.
 
void irq_create_context (irq_context_t *context, uint32_t stack_pointer, uint32_t routine, const uint32_t *args, bool usermode)
 Fill a newly allocated context block.
 
int irq_inside_int (void)
 Returns whether inside of an interrupt context.
 
irq_mask_t irq_disable (void)
 Disable interrupts.
 
void irq_enable (void)
 Enable all interrupts.
 
void irq_restore (irq_mask_t v)
 Restore IRQ state.
 
void irq_force_return (void)
 Resume normal execution from IRQ context.
 
int irq_set_handler (irq_t code, irq_handler hnd, void *data)
 Set or remove an IRQ handler.
 
irq_handler irq_get_handler (irq_t code)
 Get the address of the current handler for the IRQ type.
 
int irq_set_global_handler (irq_handler handler, void *data)
 Set a global exception handler.
 
irq_handler irq_get_global_handler (void)
 Get the global exception handler.
 

Detailed Description

Interrupt and exception handling.

This file contains various definitions and declarations related to handling interrupts and exceptions on the Dreamcast. This level deals with IRQs and exceptions generated on the SH4, versus the asic layer which deals with actually differentiating "external" interrupts.

Author
Megan Potter
Paul Cercueil
Falco Girgis
See also
dc/asic.h, arch/trap.h