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Independent SDK for the Sega Dreamcast
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fs_dcload.h File Reference

Implementation of dcload "filesystem". More...

#include <sys/cdefs.h>
#include <arch/types.h>
#include <kos/fs.h>
#include <kos/dbgio.h>

Go to the source code of this file.

Macros

#define DCLOADMAGICVALUE   0xdeadbeef
 The dcload magic value!
 
#define DCLOADMAGICADDR   (unsigned int *)0x8c004004
 The address of the dcload magic value.
 
#define DCLOAD_TYPE_NONE   -1
 No dcload connection.
 
#define DCLOAD_TYPE_SER   0
 dcload-serial connection
 
#define DCLOAD_TYPE_IP   1
 dcload-ip connection
 

Variables

int dcload_type
 What type of dcload connection do we have?
 

Detailed Description

Implementation of dcload "filesystem".

This file contains declarations related to using dcload, both in its -ip and -serial forms. This is only used for dcload-ip support if the internal network stack is not initialized at start via KOS_INIT_FLAGS().

Author
Andrew Kieschnick
See also
dc/fs_dclsocket.h