KallistiOS git master
Independent SDK for the Sega Dreamcast
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Font Struct Reference

#include <font.h>

Data Fields

float TexW
 
float TexH
 
float CharW
 
float CharH
 
unsigned char RowStride
 
unsigned char ColStride
 
unsigned int TexFmt
 
unsigned int Color
 
unsigned int TexId
 
float TexUV [ASCI_TOTAL_CHAR][4]
 
void * TexAddr
 

Field Documentation

◆ CharH

float Font::CharH

◆ CharW

float Font::CharW

◆ Color

unsigned int Font::Color

◆ ColStride

unsigned char Font::ColStride

◆ RowStride

unsigned char Font::RowStride

◆ TexAddr

void* Font::TexAddr

◆ TexFmt

unsigned int Font::TexFmt

◆ TexH

float Font::TexH

◆ TexId

unsigned int Font::TexId

◆ TexUV

float Font::TexUV[ASCI_TOTAL_CHAR][4]

◆ TexW

float Font::TexW

The documentation for this struct was generated from the following file: