11#define STATE_IDLE 0x00000000
12#define STATE_JOG 0x0000000F
13#define STATE_RUN 0x000000F0
14#define STATE_RTURN 0x00000F00
15#define STATE_LTURN 0x0000F000
16#define STATE_JUMP 0x000F0000
17#define STATE_FALL 0x00F00000
18#define STATE_ATTACK 0x0F000000
19#define STATE_HURT 0xF0000000
22#define RSD 360.0f/RANGLE
23static const float ANGLE = 10.0f;
24#define ROTATION RADIAN*ANGLE
#define RADIAN
Definition vector.h:18
float vector3f[3]
Definition vector.h:13
int InputCallback(void)
Definition gltest.c:75