KallistiOS git master
Independent SDK for the Sega Dreamcast
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Raytris

A simple legally distinct block stacking puzzle game using raylib and kallistios that runs on the sega dreamcast.

Anyone is free to do whatever they want with the code in this project.

Purpose of this Repository

This is a block stacking puzzle game created using raylib following this tutorial by youtuber "[Programming With Nick](https://www.youtube.com/@programmingwithnick)". I wanted to create a game for the sega dreamcast and get it running on actual hardware, but don't actually have any real experience with dreamcast homebrew development or C/C++ development, so this repository is going to show my whole learning process.

I have decided to continue past the tutorial in order to further develop my skills and make a nicer Raytris experience. You can see this here. If you are here just to see what the tutorial looks like on kallistios, please check the branch titled "TutorialCompletion".

Tools and references used

Assets Used

Music

Sound effects

Thanks and credits

  • Everyone who made and maintain kos
  • Everyone who helped port raylib to kos
  • Raysan5 for making raylib
  • Falco Girgis for pointing me to the right people when i needed help
  • Ian Michael for explaining what/why i should use certain audio
  • BBHoodsta for showing me where the audio examples are
  • Programming with nick for making a nice and easy to follow tutorials
  • Everyone else who helped me who i forgot about