Customizable configuration data
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int | vmu_has_241_blocks (maple_device_t *dev) |
| Get the status of a VMUs extra 41 blocks.
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int | vmu_toggle_241_blocks (maple_device_t *dev, int enable) |
| Enable the extra 41 blocks of a VMU.
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int | vmu_use_custom_color (maple_device_t *dev, int enable) |
| Enable custom color of a VMU.
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int | vmu_set_custom_color (maple_device_t *dev, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) |
| Set custom color of a VMU.
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int | vmu_get_custom_color (maple_device_t *dev, uint8_t *red, uint8_t *green, uint8_t *blue, uint8_t *alpha) |
| Get custom color of a VMU.
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int | vmu_set_icon_shape (maple_device_t *dev, uint8_t icon_shape) |
| Set icon shape of a VMU.
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int | vmu_get_icon_shape (maple_device_t *dev, uint8_t *icon_shape) |
| Get icon shape of a VMU.
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Customizable configuration data
This module provides a high-level abstraction around various features and settings which can be modified on the VMU. Many of these operations are provided by the Dreamcast's BIOS when a VMU has been formatted.
◆ vmu_get_custom_color()
int vmu_get_custom_color |
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maple_device_t * | dev, |
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uint8_t * | red, |
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uint8_t * | green, |
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uint8_t * | blue, |
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uint8_t * | alpha ) |
Get custom color of a VMU.
This function gets the custom color of a specific VMU. This color is only displayed in the Dreamcast's file manager. This function also returns whether the custom color is currently enabled.
- Parameters
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dev | The device to change the color of. |
red | The red component. 0-255 |
green | The green component. 0-255 |
blue | The blue component. 0-255 |
alpha | The alpha component. 0-255; 100-255 Recommended |
- Return values
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1 | On success: custom color is enabled |
0 | On success: custom color is disabled |
-1 | On failure |
- See also
- vmu_set_custom_color, vmu_use_custom_color
◆ vmu_get_icon_shape()
Get icon shape of a VMU.
This function gets the icon shape of a specific VMU. The icon shape is a VMU icon that is displayed on the LCD screen while navigating the Dreamcast BIOS menu and is the GUI representation of the VMU in the menu's file manager. The Dreamcast BIOS provides a set of 124 icons to choose from.
- Note
- When a custom file named "ICONDATA_VMS" is present on a VMU, it overrides this icon by providing custom icons for both the DC BIOS menu and the VMU's LCD screen.
- Parameters
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dev | The device to change the icon shape of. |
icon_shape | One of the values found in vmu_icons. |
- Return values
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- See also
- vmu_icons, vmu_set_icon_shape
◆ vmu_has_241_blocks()
Get the status of a VMUs extra 41 blocks.
This function checks if the extra 41 blocks of a VMU have been enabled.
- Parameters
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dev | The device to check the status of. |
- Return values
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1 | On success: extra blocks are enabled |
0 | On success: extra blocks are disabled |
-1 | On failure |
◆ vmu_set_custom_color()
int vmu_set_custom_color |
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maple_device_t * | dev, |
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uint8_t | red, |
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uint8_t | green, |
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uint8_t | blue, |
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uint8_t | alpha ) |
Set custom color of a VMU.
This function sets the custom color of a specific VMU. This color is only displayed in the Dreamcast's file manager. This function also enables the use of the custom color. Otherwise it wouldn't show up.
- Parameters
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dev | The device to change the color of. |
red | The red component. 0-255 |
green | The green component. 0-255 |
blue | The blue component. 0-255 |
alpha | The alpha component. 0-255; 100-255 Recommended |
- Return values
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- See also
- vmu_get_custom_color, vmu_use_custom_color
◆ vmu_set_icon_shape()
Set icon shape of a VMU.
This function sets the icon shape of a specific VMU. The icon shape is a VMU icon that is displayed on the LCD screen while navigating the Dreamcast BIOS menu and is the GUI representation of the VMU in the menu's file manager. The Dreamcast BIOS provides a set of 124 icons to choose from.
- Note
- When a custom file named "ICONDATA_VMS" is present on a VMU, it overrides this icon by providing custom icons for both the DC BIOS menu and the VMU's LCD screen.
- Parameters
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dev | The device to change the icon shape of. |
icon_shape | One of the values found in vmu_icons. |
- Return values
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- See also
- vmu_icons, vmu_get_icon_shape
◆ vmu_toggle_241_blocks()
Enable the extra 41 blocks of a VMU.
This function enables/disables the extra 41 blocks of a specific VMU.
- Warning
- Enabling the extra blocks of a VMU may render it unusable for a very few commercial games.
- Parameters
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dev | The device to enable/disable 41 blocks. |
enable | Values other than 0 enables. Equal to 0 disables. |
- Return values
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◆ vmu_use_custom_color()
Enable custom color of a VMU.
This function enables/disables the custom color of a specific VMU. This color is only displayed in the Dreamcast's file manager.
- Parameters
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dev | The device to enable/disable custom color. |
enable | Values other than 0 enables. Equal to 0 disables. |
- Return values
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- See also
- vmu_set_custom_color