KallistiOS git master
Independent SDK for the Sega Dreamcast
Loading...
Searching...
No Matches

Enable or disable clamping of U/V on the PVR. More...

Macros

#define PVR_UVCLAMP_NONE   0
 Disable clamping.
 
#define PVR_UVCLAMP_V   1
 Clamp V only.
 
#define PVR_UVCLAMP_U   2
 Clamp U only.
 
#define PVR_UVCLAMP_UV   3
 Clamp U and V.
 

Detailed Description

Enable or disable clamping of U/V on the PVR.

These flags determine whether clamping will be applied to U/V coordinate values that exceed 1.0. If enabled, these modes will explicitly override the flip/mirroring modes (PVR_UVFLIP_U, PVR_UVFLIP_V, and PVR_UVFLIP_UV), and will instead ensure that the coordinate(s) in question never exceed 1.0.

Macro Definition Documentation

◆ PVR_UVCLAMP_NONE

#define PVR_UVCLAMP_NONE   0

Disable clamping.

◆ PVR_UVCLAMP_U

#define PVR_UVCLAMP_U   2

Clamp U only.

◆ PVR_UVCLAMP_UV

#define PVR_UVCLAMP_UV   3

Clamp U and V.

◆ PVR_UVCLAMP_V

#define PVR_UVCLAMP_V   1

Clamp V only.